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EOTech HWS EXPS3

Small-ish sideproject where I decided I wanted to create a small prop to refresh my modeling and texturing workflow. So I chose the EoTech HWS EXPS3 which will give me the option to use it in case I decide to model a gun later.

Modeled and rendered in Blender, Textured in Substance Painter, decals, alpha maps and post done in Photoshop.

Wireframe/Clay

Wireframe/Clay

Wireframe/Clay

Wireframe/Clay