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Arno Van Avermaet
Arno Van Avermaet
3D-artist / generalist - BIM modeler
Ghent, Belgium

Summary

I’m a 3D Generalist with a strong foundation in 3ds Max and a fully transitioned workflow in Blender. I specialize in hard‑surface modeling and texturing, creating clean, production‑ready assets with an emphasis on detail, realism, and efficient topology. Passionate about visually striking design and technical precision, I enjoy bringing ideas to life through thoughtful modeling, procedural and hand‑painted texturing, and optimized asset creation for both real‑time and pre‑rendered environments.

Skills

Hard Surface Modeling3D ModelingDigital SculptingTexturingBIM

Software proficiency

Blender
Blender
3ds Max
3ds Max
Revit
Revit
AutoCAD
AutoCAD
ArchiCAD
ArchiCAD
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
DaVinci Resolve
DaVinci Resolve
Nuke
Nuke
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Maya
Maya

Productions

    • Movie
      JAN
    • Year
      2023
    • Role
      Rendering pipeline, Compositing
    • Company
      Febe Van Avermaet
    • Video Game
      Pip Central - 48h Game Jam
    • Year
      2022
    • Role
      3D-Modeling, Texturing
    • Company
      GMTK Game Jam - Roll of the dice
    • Video Game
      Rewired - 48h Game Jam
    • Year
      2020
    • Role
      3D-Modeling, Animation, Texturing
    • Company
      GMTK Game Jam - Out of control